uncanny valley
التعريفات والمعاني
== English ==
=== Etymology ===
Calque of Japanese 不気味の谷 (bukimi no tani), from 不気味 (bukimi, “eerie, uncanny”, of Middle Chinese origin, literally “bad taste and smell”) + の (no, noun modifier particle) + 谷 (tani, “valley”). First used in 1970 by roboticist Masahiro Mori.
=== Noun ===
uncanny valley
(robotics, psychology) A range of appearances, mannerisms, or behaviors of a humanoid figure that are subtly different from a human and thereby cause feelings of discomfort, such as fear or revulsion.
(by extension) Digital or ambiguous physical spaces that create a sense of unease or eeriness due to deviations from familiar patterns that challenge perception and categorization, leading to discomfort. (E.g. liminal spaces, haunted houses, the Backrooms, etc.)
==== Translations ====
=== See also ===
Appendix:Liminal spaces
=== Further reading ===
uncanny valley on Wikipedia.Wikipedia